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Author Topic: Da skool  (Read 3570 times)

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Offline Mr_Anderson

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Da skool
« on: November 15, 2006, 03:36:06 PM »
I thought I'd show you all what I've been lrning to mke in da skool.
           
---> :D <---
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Offline ZWarrior

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« Reply #1 on: November 16, 2006, 07:30:25 AM »
a door?  you went to school to learn how to make a door?!?  How much did you pay to learn how to make a door?

in all seriousness, good job.  looks pretty cool!
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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« Reply #2 on: November 16, 2006, 08:53:48 AM »
this was a final project from my class, we were supposed to create a scenery and then add all the textures, colors, lights, and shadows.
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Offline opiesilver

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« Reply #3 on: November 16, 2006, 09:06:27 AM »
Was that a door?  It's so dark.
Mediocre people are always at their best.

Offline Mr_Anderson

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« Reply #4 on: November 16, 2006, 10:14:16 AM »
the contrast didn't come out right when I had to rerender the image to put on the website, somehow my desktop makes it extremely dark compared to the schools computers.
Don't fear, the Rocket Master is here!

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Offline ZWarrior

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« Reply #5 on: November 20, 2006, 10:18:48 AM »
Whats up with the line on the left of the door? It seems a bit off from the rest of the door texture.
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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« Reply #6 on: November 21, 2006, 08:19:34 AM »
its choppy in that picture, but its supposed to be the crack that light escapes through just like a normal door when its open
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Offline ZWarrior

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« Reply #7 on: November 21, 2006, 11:59:10 AM »
Ah, that makes sense. It looks like a misalignment of the textures.
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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« Reply #8 on: November 21, 2006, 04:19:16 PM »
yea, the original image is 1280x1024. When putting it on the site, it shrunk it to that small size.
Don't fear, the Rocket Master is here!

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Offline Mr_Anderson

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« Reply #9 on: February 11, 2007, 11:34:07 AM »
I thought I'd share with ya'll this image that I just recently finished. Enjoy! ;)

It does take a while to load up, its an image that is 1280x1024

[Edited on 2-11-2007 by Mr_Anderson]
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Offline opiesilver

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« Reply #10 on: February 12, 2007, 04:09:43 AM »
Why do you always make such dark images?
Mediocre people are always at their best.

Offline Boomslang

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« Reply #11 on: February 12, 2007, 06:31:17 AM »
He's been in the dark most of his life. Give the kid a break. lol

Offline Mr_Anderson

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« Reply #12 on: February 12, 2007, 12:44:12 PM »
Quote
Originally posted by opiesilver
Why do you always make such dark images?


I did this one in a night time scene because thats where my reference image was comming from. There is a building that has almost the exact scenery that I go by on my way to school and I thought I'd do that type.

Quote
Originally posted by Boomslang
He's been in the dark most of his life. Give the kid a break. lol


funny :sleep:
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Offline opiesilver

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« Reply #13 on: February 13, 2007, 07:50:26 AM »
Could you maybe go outside during the day sometime?
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Offline Mr_Anderson

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« Reply #14 on: February 13, 2007, 11:26:11 AM »
Try telling my school to quit scheduling me past 5 pm
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Offline ZWarrior

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« Reply #15 on: February 14, 2007, 10:22:42 AM »
He had to show the shading and lighting from the lights, right?  Very nice work, don't listen to them their just jealous. :D
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Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Mr_Anderson

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« Reply #16 on: February 14, 2007, 12:28:15 PM »
That is true Z, I had to show that I knew how to use lights, cameras, and how to texture an enviroment. Biggest thing about that project was that I was doing layerd textures. Making a layered texture help bring out some realism as well as more detail than what I was doing before hand.
Don't fear, the Rocket Master is here!

:RPG: