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Author Topic: got my new skin how about you  (Read 33129 times)

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Offline opiesilver

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got my new skin how about you
« Reply #50 on: August 14, 2002, 10:51:56 PM »
Not yet, but it's a hell of a good idea.
Mediocre people are always at their best.

Offline Boomslang

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« Reply #51 on: August 19, 2002, 04:50:11 PM »
CliffyB UT2003 Update - Fragmaster - 4 Comments
8/19/02 11:05 PST - General UT2003 News
Epic design pimp CliffyB posted a development update to the official forums, but the original thread has seemingly disappeared. Anyways, here's what he said (thanks, Unreality):
Well, let's see...
The objective for us has been to make sure the game feels DONE before we release the demo. That way, we're not fixing things from the demo that we do not already know about.

Botmatches are being tested quite a bit. We want to make sure the AI is challenging without being frustrating.

Ragdoll is being tested everywhere. Must make sure everything has low poly Karma collision assigned to it.

Maps are being set up to run well on lower end cards. We have a HIGHDETAIL flag we set on actors that are out of view (meshes outside of play, extra particle FX, etc...) and going through all the maps to do this takes time.

Menus are being polished and tweaked. Server browser included.

We just found that a few of the player meshes had their collision cylinders set incorrectly, so headshots were hard to get on these guys (being fixed...)

Redeemer is IN and working. Effect is being tweaked and adjusted.

All weapons are being given "Switch to" sounds.

Bombing run works really well. Debating whether or not some of the goals should require a double jump to get to or not...

James Golding (physics guy) is working his butt off to make sure the Bulldog (vehicle) is in and working properly in network play. (mostly for mod users)

Chad Schoonover is working on taunt animations are being put in for each of the characters. The pelvic thrust shall return!

Final taunts are being put in and localization is being worked on.

Offline opiesilver

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« Reply #52 on: August 19, 2002, 10:12:52 PM »
Ummmm...goooood......
Mediocre people are always at their best.

Offline Seether

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« Reply #53 on: August 22, 2002, 08:09:32 PM »
And I shall reign supreme on UT2003 :D

PREPARE FOR IT
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Offline opiesilver

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« Reply #54 on: August 23, 2002, 12:27:36 AM »
You smoking crack again???????
Mediocre people are always at their best.

Offline Wolverine of Ambush!

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« Reply #55 on: August 23, 2002, 10:23:16 AM »
We are talking about Unreal Tournament 2003..  

I've played those guys at Lanageddon, Seether must be talking about :               Underoo Training 2003... (snicker, snicker):)
Class is in Session.  Get ready to be schooled! :hat:

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« Reply #56 on: August 23, 2002, 01:57:53 PM »
LOL.. yes as you all have argued in this forum about is how much UT2003 is more like QUAKE III engine, and from the pictures I've seen, looks to be true.

Your days of UT "Hall of Fame" will quickly become the UT2003 "Hall of Shame" with Opie and Wolverine hanging at the forefont.

Just remember that showing for UT at GZA was for UT... not UT2003...

Just watch yourself girls ;)

Offline Zeet

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« Reply #57 on: August 23, 2002, 02:10:24 PM »
Hey wan't Seether part of the Bellevue Elementary school Clan"?

:transloc:
:hotbouns:  Not Smack - Just Fact  :hotbouns:

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« Reply #58 on: August 23, 2002, 03:26:19 PM »
Much better than the Cluck Cluck Clan...

Plus if I remember correctly you got transolcator-fragged by me... UT NOOBIE.. lol

Wolverine's just jealous he didn't get some Underoos

Offline opiesilver

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« Reply #59 on: August 23, 2002, 07:14:01 PM »
Don't you mean "UT NOBODY"?
Mediocre people are always at their best.

Offline Seether

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« Reply #60 on: August 23, 2002, 08:38:57 PM »
Feel free to label yourself as you like.. for now.. I stickin with NOOBIE
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Offline Zeet

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« Reply #61 on: August 26, 2002, 08:46:49 AM »
Or Droolbie!
Drooling about how he wish his skills were as good as others!

:drool::drool::drool:
:hotbouns:  Not Smack - Just Fact  :hotbouns:

Offline Wolverine of Ambush!

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« Reply #62 on: August 26, 2002, 09:51:32 AM »
ok  ok Seether,

Once UT2003 comes out, i'm going to purposefully track you down and put you in the dirt. I may not like the 'screen shots' of UT2003 because it does look like Q3, but that doesn't mean I can't have fun wreaking havok on you.

"Yes, Wolverine, can sense your fear. Your stench is strong like a freshly urinated fire hydrant. Your lingering stench will give you away and your skills will always be lacking when you come against   The Wolverine!  

 Seether can run, but Wolverine is faster! :drummer:

Seather can hide but Wolverine will find him!
 :hotbouns:

It's inevitable, Seether! You will fall prey to the devasting skills and tactics of The Wolverine!:transloc::rpg:

Wolverine has proven his ability to come out strong in adverse and unfavorable situations, time and time again.

If it's a challenge you want, then a beating you shall get!  :) :) :) :) :) :) :)
Class is in Session.  Get ready to be schooled! :hat:

Offline Zeet

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« Reply #63 on: August 26, 2002, 12:17:07 PM »
And then Zeet will put a nugget between the eyes of wolvie!
:sniper:
:hotbouns:  Not Smack - Just Fact  :hotbouns:

Offline ZWarrior

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« Reply #64 on: August 26, 2002, 12:24:14 PM »
Actually, that would be a lightning bolt. :D
--------------------------------
Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline opiesilver

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« Reply #65 on: August 26, 2002, 07:59:26 PM »
And everyone will know where you took the shot from.
Mediocre people are always at their best.

Offline Spade

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« Reply #66 on: August 27, 2002, 11:23:19 AM »
And then your short life will have ended!  No more camping in the shadows :rolling That might be the only part of the game I like so far.
---------------------------
Hit me if you can!:drummer:
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:mg-rt: :transloc: :mg-lft:

Offline Morpheus

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« Reply #67 on: August 27, 2002, 01:54:04 PM »
I think we will all have to change our game styles a little, the play seems to be pretty different.
Luck is better than skill anyday! The more skill I get, the luckier I get!

Offline Boomslang

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« Reply #68 on: August 27, 2002, 07:03:39 PM »
No problem here. you just have to be accurate on your shots. No more lucky shoots Morhp

Offline Morpheus

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« Reply #69 on: August 28, 2002, 09:22:03 AM »
Luck is better than skill anyday!
Luck is better than skill anyday! The more skill I get, the luckier I get!

Offline Zeet

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« Reply #70 on: August 28, 2002, 12:19:41 PM »
Zeet will still be hard to BEAT! So watch behind all nooks and cranny's. I will find a spot to take you out... One by One! Then sit back and laugh when all your heads are burning like a big Flame from the headshots I did with the Lighting Gun!
:hotbouns:
:hotbouns:  Not Smack - Just Fact  :hotbouns:

Offline opiesilver

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« Reply #71 on: August 28, 2002, 07:20:14 PM »
Look out guys.  He's not quacking around.  :lol
Mediocre people are always at their best.

Offline ZWarrior

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« Reply #72 on: August 29, 2002, 07:46:56 AM »
Ya know, I just realized that he changed his title.  It is now soooo very accurate!
--------------------------------
Zoë: Shepard, isn't the Bible kind of specific about killing?
Book: Very specific. It is, however, somewhat fuzzy around the area of kneecaps.

Offline Boomslang

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« Reply #73 on: August 29, 2002, 05:01:00 PM »
I should be good, just posted a 8255 with 3dmark P3 1.266s  w/ATI 8500
 
Thursday, August 29th, 2002      
UT2003 Official System Requirements
by hal at 1:48 AM EST (UT 2003) [ Post A Comment ]
 
This was just added to the official site.
Operating System: WIN 98/ME/2000/XP
CPU: Pentium III or AMD Athlon 733MHz processor (*Pentium® or AMD 1.0 GHz or greater RECOMMENDED)
Memory: 128 MB RAM (256 MB RAM or greater RECOMMENDED)
Hard Disk Space: 3 GB
CD ROM or CD/DVD ROM: 8X
Audio System: Windows® compatible sound card (*Sound Blaster® Audigy(tm) series sound card RECOMMENDED) (NVIDIA® nForce™ or other motherboards/soundcards containing the Dolby® Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED)
Video System: 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX® version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX® version 8.1 (Included on game disc)
Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported. *Internet play requires a 33.6 Kbps or faster modem
 

 

 :fight::clap::clap:

Offline opiesilver

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« Reply #74 on: August 29, 2002, 11:21:27 PM »
Wow, I think I just built an overkill system.
Mediocre people are always at their best.

 

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